Short Form Video
Bringing social buying to life.
- Role
- Product Designer
- Timeframe
- 2021–2024
- Key Tasks
- Interaction Design
- Prototyping
- Motion Studies
- Commerce Exploration
- Tools
- Figma
- After Effects
- Principle
01Background
Bite-size, TikTok-style video creates a new way to explore and shop grocery.
As a grocery e-commerce retailer, helping customers discover new items matters when they shop with us week after week. Short Form Video is one component of a larger effort to bring inspiration and personalized content into the shopping experience.
These studies and tests led us to explore the potential of this capability.
Sep 2021
Shoppable Recipes concept testing
Nov 2021
Browse Aisles diary study
Sep 2022 & Mar 2023
Hero banner intercept
Oct 2022
Hero banner A/B test
Mar 2023
SFV usability testing
Apr 2023
SFV A/B test
02The Opportunity
Inspiration can become a shopping moment.
The market research used in the original case study projected that 37% of TikTok users would make purchases through the platform in 2023, compared with 5.7% in 2020, rising to 39.9% by 2026. Bazaarvoice research cited in the study found that more than seven in ten TikTok shoppers worldwide were inclined to buy when discovering an interesting product, and six in ten used the app for shopping inspiration.
Historical market context from the original case study
- Monthly active TikTok users
- 1B
- Source cited in original research: Sprout Social
- TikTok users who purchased from brands seen on the app
- 55%
- Source cited in original research: Sprout Social
- Expected conversion rate for merchants with shoppable video
- 22%
- Source cited in original research: VidJet
03Strategic Vision
Watch. Get inspired. Add to cart.
With the rise of short-form video, we aimed to deepen engagement, encourage return visits, and create new business opportunities. Integrating shopping capabilities lets users instantly add relevant products when they feel inspired.
If successful, we planned to expand functionality and bring video to more locations across the site, ultimately creating a personalized content hub where users could browse, shop, and get inspired.

04Phase 1.0
UX & usability
The mobile experience connects video discovery, immersive viewing, and shoppable products. Customers can explore content, open a video, and add featured grocery items from the product panel.

05Phase 1.2
Content strategy
We developed a comprehensive content strategy to support a successful launch. Through workshops and discussions, I aligned the strategy and direction with leaders across six teams outside my department.
Together, we defined processes, responsibilities, and timing, while exploring potential monetization opportunities with consumer packaged goods vendors.
06 · Phase 1.3
Test and learn
- Video start rate
- 2.5%
- Add-to-cart rate among users who started a video
- 8.5%
- Add-to-cart rate among users who viewed products
- 12.34%
- Average number of items added to cart per user
- 5.27
- Users who added items to cart and also placed an order
- 52.4%
07Post-MVP
Monetization pilot
We collaborated with consumer packaged goods vendors and launched a full-stack A/B test to understand how users responded to branded and monetized content. With prioritized placement and a strong creative direction, all monetized content in the pilot performed better than regular or unbranded content.







